A Sandwich to Grind – Part 2

A new look at the world of Universal Anxiety. Chris is working to bring more detail into the art and I think it’s really the way we want to go from now on. What do you think?

planetmetalhead

Time to get those juices flowing again. This second snap shot of Sandwich grinder comes about half way through the concept. I suppose there is truth in the old saying “The devil is in the details” because you can whittle you life away on them if you want.

At this point in the drawing I was feeling pretty confident , I knew what direction I wanted to take this drawing. I remember spending quite a few highly meticulous hours at the library around this point. All of which yielded this thing…

IMG_wastesaw item may not appear in final product

Mr. Sandwich. I EVEN DREW PICKLES FOR GOD’s SAKE….Who I still have to re create for the final draft, bun on top this time Christopher.

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My original thinking was this machine line was going to slice these sandwiches in half. But as I was leaning more toward singling out a specific Sub…

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Comics: How to Focus Your Story

Lacuna is a comic based upon the world and ideas of Ed Jowett from Shades of Vengeance. This is the first in a planned universe of stories about characters from his game Era: The Empowered. The comic is currently available through Kickstarter so please take a minute to check it out and pass it along. …

Continue reading Comics: How to Focus Your Story

Altered Automata Theory States

Excited to see more Universal Anxiety artwork!!
Looking great so far and can’t wait to see more.

planetmetalhead

A small project to get me back in the mood of doing Robots and UA. Currently rehashing some of the panels so we can hit the ground running this week. Would have like to had time to do this on better paper, which for me ultimately affects the quality of the finished lines. Using some new Staedtler pens, very nice. Might experiment with darker line gradients today.

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Prince Albert is a Can

After some time away, Chris has gotten back to Albert and the world of Universal Anxiety. He’s using some new techniques and I think it’s looking better than ever!

You can check out the audio we’ve already created at Soundcloud here —> Universal Anxiety

planetmetalhead

Back to UA. Its late and I know I will regret this in the morning. But Albert has been waiting for me. I am sorry I left you alone for so long Albert, but I have fancy new detailing that will make your exoskeleton shine in the sunlight.

Working total digital here, I feel so much better about the Illustrator pen tool. I had a pencil sketch as reference. I could mess all day with the details but as this is a demo and it is late this will have to do for now Albert. Hope to visit you again soon.

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Universal Anxiety Audio Ep1S2

I've just completed the second part of our test audio for Universal Anxiety. Scene two pulls us a little farther into Albert's world and introduces a few new voices. Four additional actors lent their talents to this project and we're grateful for their help. In scene one Albert is standing at the entrance of the …

Continue reading Universal Anxiety Audio Ep1S2

Three Seen Scenes

Frame 3 for Universal Anxiety. We’ve got enough content now to start working on layout. I’ve been looking for inspiration from other webcomic/graphic novels but most of them have so much more dialogue than we have. Because our story is going to be narrated quite a bit by Albert I’m struggling to find a style that incorporates that much text while keeping it fun to look at. If you’ve got any favorites I’d love to get suggestions!

planetmetalhead

One at a time. Worked the last two days on scene 3 and I can consider it closed for now. As far as the process not too much new on this one, much of the same steps as before. Continuing to perfect shadowing and texturing. This weekend I have a cell shading for comics class on tap, if I am lucky I can glean a bit or two.

We are beginning to discuss ways to display the chunks of text and story-line that will be part of the final product. At this rate it feels as if that will be nearly 800 years from now. Amy diligently working on audio samples for our Radio-Show accompaniment. It is really entertaining when you put people in front of a microphone and have them read in character. It is as if they have been waiting for someone to give them permission to do this all of their life 🙂

Tip…

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Frankie goes to Hollywood

Chris posted a nice start to finish gif of his work on the second frame of Universal Anxiety. The process seems to go much quicker with each iteration. I like the scuff marks he used on this bot, gives him a “working man” feel that matches our world.

I did a couple of voice tests with new actors for our second scene. Everyone did great and some of the improv lines added quite a bit of atmosphere. I’ll be doing sound edits for the next few days to see which voices/lines we’ll be keeping in the final cut.

Thanks for checking in to see what we’re up to!
-A

planetmetalhead

Spent most of yesterday blogging and completing Scene #2 in Universal Anxiety. It felt really good to complete an entire image start to finish in one day. Now that I have the process down I have an idea how long a drawing will take.. time is the key word here.

I wanted to show you my creative process start to finish with “Frank” The .Gif below should loop and show you start to finish. I am beginning to use more after-shadow textures and warping to get a nice textured feel for those backgrounds. We both agree Universal Anxiety should have a dirty gritty feel. Oil stains, steel, and such.

scene2blog Frankie the bot comes to life.

A bit worried when I started on his shading, its not perfect, but I am really alright with that. I think it turned out quite well for the time spent. It allows me to…

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